CYCLOPES


Original table by GamePlan, November 1985
Visual Pinball edition by Dave Sanders, December 2002

Thanks to Randy and Black for creating and maintaining Visual Pinball, and to all the usual folks on the Shiva forum. Extra thanks to Duglis for providing suitable table voices. DUGLIS IS TOO STRONG FOR HUMANS!

Bug reports should be sent to me at ealadubh@btopenworld.com .

Install the enclosed fonts in the correct fonts folder of your Windows directory.


TABLE CONTROLS


During play:	LEFT and RIGHT SHIFT - flipper buttons
		RETURN - plunger
		Z - nudge table left
		/ - nudge table right 
		SPACE - nudge table up

In standby:	5: Insert credit	
		1: Game start
		0: Voice test on/off

Voice test:	LEFT and RIGHT SHIFT - select voice
		RETURN - play voice


RULES


CYCLOPES drop targets and MONSTERS standup targets score 1,000 points. Dropping CYCL or OPES raises bonus and Monster Bonus multipliers, and raises left or right spinner value from 10 points to 1,000 and 2,000 points. Completing CYCLOPES lights top center hole for Extra Ball and lights Ball Lock and MONSTERS. Lock ball to score 30,000 points and start two-ball multiball, during which all playfield scores are doubled.

Lit MONS and TERS targets are paired to spot each other. Completing MONSTERS scores 20,000 points, resets drop targets, lights outlanes to increase multipliers, flashes center eye target and lights roving Extra Ball between top lanes, right eye targets and right return lane.

Captive ball spot target scores 5,000 points and cycles EYES value from 25,000 points to 50,000, 75,000, 100,000, Extra Ball (if not already awarded), then back to 25,000 points and repeats. 

Standup eye targets score 3,000 points. Center eye target also spots drop targets and advances EYES. Completing EYES scores and resets EYES value. 

Flashing center target increases Monster Bonus to 40,000 points, 80,000, 120,000, 160,000 and 200,000 points maximum, and lights top center hole to score bonus value. (Monster Bonus is collected at outhole only.)

Top center hole and outlanes score 5,000 points. Top lanes and return lane score 3,000 points. Drop, letter and eye targets add one bonus, all lanes add three bonuses.

Bonus multiplier advances to maximum of 10X, then further advances score 50,000 points, Special, and 100,000 points thereafter. Monster Bonus multiplier advances to maximum of 5X. Bonus multiplier and Monster Bonus hold over between balls.


AWARDS


Special awards one replay.

One replay awarded for a score of 960,000 points.
Second replay awarded for a score of 1,850,000 points.

Beating the highest score to date awards three replays.

Matching the last two score digits against the displayed number at the end of the game awards one replay.

Tilt penalty: ball in play.

Maximum: one extra ball per ball in play.

Three balls per game.