ROLLER DISCO


Original table by D. Gottlieb & Co., January 1980. 
Visual Pinball adaptation by Dave Sanders, July 2002.

Thanks to Randy and Black for creating and maintaining Visual Pinball, to Joe Entropy and Luxor for authentic System 1 sounds, and to all the usual folks on the Shiva forum.

Bug reports should be sent to me at ealadubh@btopenworld.com .

Install the enclosed fonts in the correct fonts folder of your Windows directory.


TABLE CONTROLS


During play:	LEFT and RIGHT SHIFT- flipper buttons
		Z - nudge table left
		/ - nudge table right 
		SPACE- nudge table up

In standby:	5 - Insert credit	
		1 - Game start



RULES


Top A-B-C-D lanes light corresponding side or return lanes, add bonus and score 2,000 points or 6,000 points when lit. Completing lanes in lit A-B-C-D order lights top right target for Special.

Drop targets add bonus and score 500 points or 5,000 points when lit. Completing either target bank resets and lights that bank, and lights bottom rollovers. Completing both banks lights center spot targets alternately for Extra Ball.

Side lanes and return lanes score 1,000 points and add bonus, or when lit, 5,000 points and light one center rollover, or 15,000 points when all center rollovers are lit.

Top rollovers score 500 points. Bottom rollovers score 500 points or 3,000 points when lit. Center rollovers score 50 points or 500 points when lit. Each lit rollover multiplies bonus by 1X.

Top kicker hole scores 3,000 points when unlit. Raising bonus value to 20,000 points maximum lights kicker hole to score total multiplied bonus and reset bonus and center rollovers.

Top spot target scores 500 points, or 3,000 points and awards Special when lit. Center spot targets add bonus and score 2,000 points, and award Extra Ball when lit.

Top and bottom outlanes score 3,000 points.

Special awards one replay.

One replay awarded for a score of 420,000 points.
One further replay awarded for a score of 650,000 points.

Beating the highest score to date awards three replays.

Turning the game over and looping the score from 999,990 back to zero awards three replays.

Matching the last two score digits against the displayed number at the end of the game awards one replay.

Tilt penalty: ball in play.

Five balls per game.