unzip the .ttf fonts into your windows\fonts directory.

5 to insert coin-add a credit
1 to play that credit and start the game

*************
FLIPPER PARADE- GOTTLIEB 1961- ADD-A-BALL
**************
by Douglas Silfen (Duglis)

THANKS TO
Bob Herbison- rules help
Leon Spalding- Cannon animation
DesAngel- playfield

*****
version 1.1 -removed 2 post between 100 pt rollovers. They were not in
the real table. added the all lanes dark addaball
*****

This is the final "Flipper" Series add-a-ball recreation
done by Irpinball. All Six have now been recreated by
Myself, Leon, Rob, and Jay!

Rules: PLUNGER SHOT IS VERY IMPORANT! KEY TO THE GAME!

There are five rollovers at the top numbered 1 thru 5 left to right.  When the ball goes thru one of these its associated playfield insert goes out and the
matching playfield insert below the Roto lites.

The Roto only shows one number at a time.  If the number showing on the Roto wheel is one of those numbers lit in the column of inserts below (the blue arrow is lit) then when you hit the Roto target a ball gets added (the cannon fires) and the Roto column insert is extinguished and the insert for the asscoiated top rollover relights.

You light the yellow bumpers and gobble hole by shotting
over the yellow rollover button. The same is true for
the red bumpers and gobble hole and the red rollover button.  If your ball drains thru a little gobble hole
the lights will remain on , otherwise they will all go
off again.

TILT- 3 nudges during a played ball Tilts the table.
You lose 1 ball and the next ball as well, but the
game will continue.

Hitting either side long target or the center white bumper will spin the roto target!

Also, the first time in a game...if you have all the top rollovers darkened
and thus all 5 arrow lights on below the roto..you will get an added ball!
This will only happen once per game maximum.



